This makes it impossible to “clear out” the ship, so it’s never 100% safe for searching. Things get hairier and hairier the longer you stay on the ship thanks to teleporters called rifts that periodically spawn in new enemies. Even when oxygen isn’t much of an issue, you still don’t want to stay forever. For some strange reason (plot hole?) none of the surrounding ships have active life support, leaving you with only the oxygen in your suit to tide you over until you return to your pod. Even though the whole ship is available to you from the start, time is not your friend in the nebula. ![]() Searchable containers are highlighted in the game and on your mini-map for guidance, and upon activating the data terminal all container locations will be visible on the map. Pulling up the map pauses the game and shows you a complete layout of the ship, so navigation is relatively simple. Thankfully, you’re not required to wander aimlessly until you find what you need. You won’t last long in the nebula without them. Not only do you need them to restart your FTL drive (the main story quest), they also build and upgrade your weapons, modify your suit, and unlock bonus utilities. They may have goofy names like the infamous “distended testicle” or the trusty “slop can”, but they’re your ticket out of here. Aside from keeping your food and fuel stocks up, your main objective is finding rare items called parts. Ships will tell you in their description if you will find food, fuel, parts, and materials in them, so it’s smart to plan your route with your current reserves in mind.Īfter docking at a derelict ship, you are free to run wild, explore the various rooms and find what you came there for. And third, you need weapons and ammo to fend off the mutated passengers, especially because you do not want to run out of ammo when you need it most. Starving to death doesn’t sound like a good option either, so raid the dining room before you leave. Second, every day of travel (the time it takes to get from one ship to another) costs you one food. First, every successive ship you travel to costs one fuel, so you need to pick some up before you get yourself stranded, again. Since the parts you need to progress in the story are usually far off the beaten path, it’s important that you stock up on the essentials as you go. Progressing from left to right, you plot your own course through the nebula in whatever way you think gives you the best chance of survival. The overworld in Void Bastards is a map of the galaxy, displaying information about all the abandoned ships in the nebula. Unfortunately, the nebula has had long-term effects on the denizens of these ships, transforming them into ghostly creatures with special abilities and bad tempers, which just might get in the way of your little looting session. Piloting a small spacecraft, you embark away from your starship to explore the graveyard of other ships that found themselves in the same situation, adrift in a nebula. As a last ditch effort to save the ship, the onboard AI rehydrates you (kind of like waking up from cryosleep, only nastier) and puts you to work finding the parts required to warp out of harm’s way. After drifting off course into a dangerous nebula and getting attacked by pirates, the ship is rendered inoperable and without a crew. ![]() Void Bastards puts you in control of one or more convicts-called clients in this world-being transported across the universe in a massive spaceship. ![]() ![]() While not the most exciting or imaginative out of the haystack of rougelikes we have today, there is a lot to appreciate in how developers combined familiar gameplay elements into not only something new, but a game that also breaks conventions in the FPS genre. Step out of your derelict prison and into the nebula of space in Void Bastards, a tactical FPS roguelike with a sleek comic book sheen. How does that sound? What am I saying, you have no other choice! Cramped in there, wasn’t it? Now if you wouldn’t mind saving this doomed ship from being destroyed by pirates, we would be happy to reward you with a two week deduction in your prison sentence. Welcome valued client! If you’re feeling confused and weak, that’s because we just rehydrated you from a small package of goo.
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